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Vainglory: Community Edition Update – EdTheShred

  • cloaken
  • |
  • Jul 01, 2020


Today, with a heavy heart, we are pausing our work on Vainglory: Community Edition. We are indefinitely postponing further feature development and bug fixes for VG:CE, at least until the successful launch of Catalyst Black.
Vainglory servers remain up and running. We will still launch the community designed icon, and ensure the game remains playable, but we can no longer predict when the remaining features of Vainglory: Community Edition will become available. It’s not what we wanted, but it is important for the well-being of the team at Super Evil Megacorp.

We first announced our plans around Vainglory: CE on April 1, a few days after we had saved the servers from being shut down overnight. We had hatched a plan for VG:CE to enable the game to live forever. We said the journey would be risky. But we were unable to appreciate just how much would be involved in our plans. We had intended to use the same resources that worked to maintain Vainglory with Rogue in order to build the necessary features for VG:CE. That did not work out. We tried to use nights and weekends, which meant things went much slower than we wanted. It’s been difficult for many of us, and it’s not sustainable.

We’re happy that now with last week’s phase 1(b) release, the game is broadly stable and playable, and now that we have the community contest concluded the game will have its identity as a community edition title. However, now is also the time we must face up to the fact that this is as far as we can take VG:CE at this stage. To reflect this pause, we are also taking down Vainglory from the following platforms: Steam, Samsung and Amazon. The 1(a) versions downloaded from those platforms will continue to work. However, new downloads will not be available until such a time that we resume work on Vainglory: Community Edition. 

We’re in the industry to build amazing gaming experiences that deserve to exist and that we, as gamers, love. We did not get into making games to try to make money. However, the truth of the industry is that you have to be able to make money to make games. As you know, we turned off transactions in VG:CE because we didn’t feel right about continuing to charge money for a product whose future was uncertain. We are passionate about VG:CE, and we are passionate about allowing the game and its community to live forever. However, our priority as a studio today must be the health of our hard-working staff and their families. To do that, we have to focus on shipping a commercially viable game without the added stress of attempting to do more things at once than we are capable of. Hence we have to focus all our attention on Catalyst Black’s upcoming launch. These have been challenging conversations internally as they have questioned our very identity as a developer. 

This pause is not what we wanted, but we still believe this present state is better than turning off VG servers entirely. We continue to think the plan we outlined for VG:CE is the right one, and we’re hoping we can look at this again once we’ve launched Catalyst Black successfully.

Until then, thank you for the patience and support.

 

Kristian “EdTheShred” Segerstrale

 


 

FAQ

So, is Vainglory dead now? 

No! The game will continue to be accessible in its present state for the indefinite future. 

 

What about parties, my historical profile (LE skins, etc.), and the plans for community server hosting? 

These are the further feature developments that require being placed on hold until the studio can successfully launch Catalyst Black. 

 

What about the bugs with skin selection and talents?

Unfortunately, these are server side issues that likely include a bunch of unknown work. We do not have plans to address these before putting development on hold. 

 

What about Steam and other PC platforms, will those get updated? 

We will be pulling these versions of Vainglory down for the indefinite future. You will only be able to access downloads of VG:CE from iOS App Store and Android’s Google Play Store. 

 

Why not just kill the game? 

We talk about this a bunch in the video interview, but we continue to believe that having access to the game in the present state is still a better alternative than not having it at all. 

 

What about the community art contest icon update? 

This is work that is getting wrapped up shortly. You should expect this in the game in the coming week or so. 

 

When will you start the work on VG:CE again? 

We simply can’t know at the present moment. Assuming we can launch Catalyst Black successfully, we will then reassess the work remaining on VG:CE roadmap.

Vainglory: Community Edition – Art Event

  • cloaken
  • |
  • Apr 24, 2020

The team at SEMC has always been in awe at the amazing fan artists that have put energy into creating artwork around Vainglory. In the past, we have even run a number of fan art events that allowed us to showcase some of this work and even provide virtual rewards to some of the best.

In the spirit of shifting VG:CE into community hands, we are looking to take this art event a step further and incorporate the winning pieces directly into the CE app. Are you someone that feels Kestrel needs to move on at this point (We <3 you, Kestrel!)? Now’s your chance to make a change!  

 

WHAT ARE WE LOOKING FOR?

 

We want to update two main elements in the VG:CE client:

    • The application’s logo/icon to represent the shift to “Vainglory: Community Edition” (or Vainglory: CE for short).


 

        • At its largest size, this asset should be 1024 x 1024 pixels (can make this larger, but will need to land here as a final form)

 

    • The homescreen splash art.

 

        • At its largest size, this asset should be 2048 x 901 pixels (can make this larger, but will need to land here as a final form)

 

You have until May 15th to share with the community your original work on Twitter. After that, we will collect a short list of top-runners and allow the community to vote on their favorites. 

The top-voted pieces of artwork will be added to the VG:CE client to represent the shift into the game’s next chapter.

 

SOUNDS COOL. HOW EXACTLY WILL THIS WORK?

 

      • Your submission must be your original artwork
      • You can submit as many entries as you like
      • The event begins April 24th and we are accepting submissions until May 15th
      • SEMC will curate and make a short list of our favorites by May 22nd
      • On May 22nd you will be able to vote on the shortlist of entries both on Twitter and our Vainglory Discord
      • The winner will be selected based on the total number of votes across both locations

 

 

GREAT! HOW DO I ENTER?

 

      • Submit your piece of artwork via your personal Twitter using the tag: #VGCEART 
        • Make sure your account is not set to private, or else we will not be able to see your entry!
      • Please note – that upon conclusion of this community contest a formal signed release waiver will be required with the winner(s) to incorporate the artwork in the VG:CE client. 

 

Thank you for the feedback you’ve given us so far on our journey towards a fully realized Community Edition for Vainglory. Please do continue to let us know your thoughts!

 

Vainglory: Community Edition

  • cloaken
  • |
  • Apr 01, 2020

Greetings Vainglory Community,

As some of you may be aware, Rogue recently made the call to shut down servers for Vainglory. Over the past few days, we have been clambering to sort out the best solution for the game and the player base that continues to support Vainglory (many from the very beginning!). In lieu of the sudden change, and a continued uncertainty with another publisher should we choose to explore a similar path–we ultimately feel that the best call is to put the future of Vainglory (outside of China) into the hands of the most passionate and ardent supporters–our community. 

Included here is rundown to support the plans and expectations outlined in our recent video announcement (embedded below). The goal is to give you a sense of where we’re looking to head in the coming days and weeks. There will be questions; please post them in our Reddit AMA thread and we’ll tackle them as quickly as possible.

UPDATE: Reddit AMA has concluded. Thank you for all your questions!

 


TL;DW

 

Instead of allowing it to be shut down and relying on a new publisher, we want to see if we can work with the community to build a long term future for the game. Why?

      • We want to avoid a situation like the one last week ever happening again (where Vainglory’s future is suddenly in danger). 
      • You (the player community) care for the game as much as we do and we want Vainglory to live forever!
      • The Super Evil team is entirely focused on Project Spellfire right now.

 

We need to move fast. You’ll be seeing and experiencing changes to the game as early as this week. All heroes and skins (except LE) will also become available for all. Why?

      • Vainglory’s servers are expensive to run without incoming revenue (we’ve turned off in-app purchases). 
      • As Project Spellfire gets closer to launching Loquori will need to sleep. Our window to do work on this is rapidly closing.
      • We are making the game “client authoritative” meaning that instead of everything being handled by expensive servers, your handle and matchmaking information will be stored on your device. This means that if you uninstall and reinstall, you will lose that information.

 

The app experience will get worse before it gets better.

      • You will be able to play the game as before, but many previously available functions like friends, chat, leaderboards, parties etc will no longer be available.
      • Your progress may look lost, but it is not – we are working on a way for you to import it back into the game at a later date.
      • We will aim to do a few more releases in the coming weeks to bring back some of these functionalities in new ways.
      • Our long term vision is to enable the community to host servers directly, even collect statistics, enter your own tuning values, and more. That’s the dream. We don’t know if we will get there, and it may be months away.

 


What to expect and when

 

Stage 1a – Everything breaks…but you will get access to almost everything

    • Target timing: End of this week (maybe as early as Thursday)

In Stage 1 we will make all heroes and all skins (except LE versions) available for everyone. You should still be able to play most game modes in solo queue, but almost everything around them will not work correctly including: parties, social, chat, quests, progression, glory, ice, login-logout, market, event-based game modes etc. Everything except the play menu, really. You will press buttons that do nothing or, worse, produce unexpected results. Bear with us.


Stage 1b – A new, cleaned up community edition client update 

    • Target timing: 1-2 weeks from Stage 1a

Here we clean up much of what broke in stage 1. The functionality mostly does not come back, but the UI should be clean and the worst bugs from Stage 1 should be resolved.

 


Stage 1c – Further cleanup and party UI (party codes) returns

    • Target timing: 1-2 weeks from Stage 1b

Here you should, again, be able to form parties via a new party code system. Note, friend lists, chat etc will not come back. This version will now form the core of Vainglory Community Edition. We will build up from here.

 


Stage 2 – Introduction of community hosted servers

    • Target timing: to-be-confirmed

Here we are looking to introduce a function where community members or organizations can choose to host their own Vainglory server through a partner organization – similar to other games with community hosted servers. If you are unhappy with the ping of the SEMC servers, you can host your own in the location you choose. This phase will finish with adding a “server browser” into the game so players should be able to choose which server they want to connect to. Over time these servers should be configurable with custom balancing parameters, bringing back the event game modes we lost in Stage 1 etc but that will come much later.

 


Stage 3 – SEMC servers moved into a backup role

    • Target timing:  to-be-confirmed

Here we gradually remove SEMC from the central server hosting role in favor of committing fully to community run servers and matchmakers. This will all depend on our experience in Stage 2.

 


Stage 4 – Re-importing your old Vainglory profile

    • Target timing:  to-be-confirmed

We know progress is important and our games’ history is meaningful. In Stage 4 we attempt to make it possible for you to re-import all your old trophies, progress, LE skins etc. 

 


Stage 5+ – We are still figuring this out 

We will see what the feedback looks like from the earlier phases and act accordingly. We continue to love Vainglory and would love to evolve it into an independent, community driven cross-platform ecosystem. What shape this will take will depend on what feedback you give us, and how phases 1-4 go. More later!

 



 

Here’s what we need from you:

    • Your continued patience and support.
    • We’d love to hear from community orgs potentially interested in hosting our initial community servers (Stage 2):
        • community@superevilmegacorp.com
    • Loquori will need your energy!

 

We could fail, and at minimum we’re likely to hit some serious detours along the way. Please post your comments, questions, and feedback. We have an open Reddit AMA thread that we’ll look to prioritize for answers as soon as tomorrow [UPDATE: This has concluded].

Thanks for being a part of this with us. We are excited to share in this journey with you. 

 

Kevin ‘cloaken’ Johnson, Live Design Director

http://discord.gg/vainglory

 

 

Given the coincidental date of this post, it feels prudent to point out that this is not intended as an initiative for April 1st.

UPDATE 4.13: AMAEL THE MERCENARY MENACE

  • Vainglory
  • |
  • Mar 14, 2020

TABLE OF CONTENTS

AMAEL
SKINS
SUPER SALES, MARVELOUS MISSIONS & MORE
ROTATING MODES RETURN!
BUG FIXES & ISSUES
BALANCE & META

 

AMAEL: THE MERCENARY MENACE

Bulldozing his way into the center of the fight, new hero Amael is here to kick butts and take names. A menacing mercenary known to frequent the wrestling ring, this fearsome fighter is here to Pump It Up!  With his incredible moves and undeniable flair, Amael will have your enemies running as he Super Punches his way to victory. Read all the details on this wild and wooly warrior coming in update 4.13 below!

 


HERO ABILITIES


 

PUMP IT UP (PERK)

Whenever Amael’s abilities hit any enemy heroes twice, he gains a bonus weapon power boost and empowers his next ability to stun enemies.

 


 SUPER PUNCH (A)

Amael enters a charging stance, powering up his Super Punch. Upon reactivating the ability Amael will dash forward and perform a powerful punch, knocking back his target a sizable distance.

 


LAWN MOWER (B)

Amael hops backward building his momentum, then quickly dashes forward performing a double clothesline, dealing damage to all enemies that he passes through.

 


 

THE BULL-DOZER (Ultimate)

Amael lunges at his target and delivers a super kick, dealing damage and knocking them into the air.

If his target is stunned or rooted, Amael instead performs a ground shattering elbow drop dealing damage and knocking up all enemies caught in a wide area.

 


TALENTS


GALACTIC PUNCH (Rare)

Super Punch (A) reaches full charge faster and deals more damage.


PAIN TRAIN (Epic)

Lawn Mower (B) now dashes further and Amael gains additional armor. 


BULL RAGE (Legendary)

The Bull-Dozer (C) has reduced cooldown and grants Amael increased weapon power. 


 

NEW SKINS

 


‘DRAGON SLAYER’ SAW (LEGENDARY)

What’s more fun than pushing turret? Killing dragons! Dragon Slayer SAW joins his medieval brethren to fight fire with fire as only SAW can do. Feel the heat with this fiery Legendary skin coming in update 4.13!

 


‘TAIZEN’ BLACKFEATHER (EPIC)

With its high crime and rampant violence, Taizen Gate is no place for the faint of heart, but Taizen Blackfeather is on his way to save the day (and maybe win…or break… a few hearts along the way) With a whole new look and all of his usual charm, your game will be on point with this Epic skin. Be on the lookout for awesome deals on this brazen bad boy in update 4.13!

 


‘GLADIATOR’ AMAEL (RARE)

Who you think’s tougher in the ring? That nobody over in the other corner? Not a chance Chump! All bets are on the terrible Terror-Bull himself,  Gladiator Amael! Stomp on in to the shop get suited up for battle with this awesome skin in update 4.13!

 


 

 

SUPER SALES, MARVELOUS MISSIONS & MORE!

 


MARCH MADNESS SUPER SALES!

Everyone loves getting the things they really want and great savings too. With that in mind, there’s a little something for everyone coming to the market in update 4.13; with special sales on heroes, skins, talents and more. Check the market often for the latest deals and be on the lookout for special theme boxes and sales. Whether you want to Save The Day as captain or Carry the Team we’ve got you covered. Keep an eye on your Event tab for new and exciting events with great rewards too!

 


ROTATING MODES RETURN!

You asked for it, you got it! Rotating weekly event modes are on their way back! We are starting things off with a simple rotation of ARAM and 3V3 Casual for you. Keep your eyes on the Play menu and get ready to have some fun! Tentative rotation timing is listed below.

  • 3V3 Casual (3/18)
  • ARAM (3/25)
  • 3V3 Casual (4/1)
  • ARAM (4/8)

BUGS & ISSUES

 

  • Updated Shin’s Sacred Flames text to reflect multiple hits instead of total damage.

We are continuing to collect your reports on bugs and issues and working hard to fix more issues for you! Thanks to all who make reports when they encounter an issue!

 


BALANCE CHANGES AND META

 

  • Want to make sure you are prepared before the update drops? Head on over to the Balance Notes now to check out all the changes coming in Update 4.13 to your favorite Heroes!

UPDATE 4.13 Hero Balance Changes

  • Vainglory
  • |
  • Mar 13, 2020

 

 Vainglory Update 4.13 is coming at you with some fine tuning to the roster. Read on for the balance changes coming in Update 4.13 below!

 


HEROES


 

ADAGIO

GIFT OF FIRE (A)

  • Burst Heal Health Ratio 
    • 10% → 9%
  • Slow Duration
    • 0.7s → 0.9s
  • Cooldown 
    • 10s/9.5s/9s/8.5s/8s → 12s/11s/10s/9s/8s 

AGENT OF WRATH (B)

  • Empowered Attacks Granted
    • 6/6/6/6/8 → 5/5/5/5/7

Showing Idris a little love to help him see more play time.

IDRIS

STATS

  • Amor 
    • 25-75 → 30-80

SHROUDSTEP (A)

  • Cooldown
    • 11/10.5/10/9.5/8 → 13/12/11/10/8

CHAKRAM (B)

  • Weapon Power Ratio
    • 70% → 80%

Karas is still struggling to find firm footing in lane, these changes should help him have a stronger presence. 

KARAS 

BASIC ATTACKS:

  • Crystal Power Ratio 
    • 55% → 60%

GUST (A)

  • Crystal Power Ratio 
    • 100% → 120%

TWISTER (B)

  • Damage 
    • 90/110/130/150/200 → 100/120/140/160/200

Feel the heal.

LYRA

IMPERIAL SIGIL (A)

  • Heal Over Time Health Ratio
    • 13% → 15%
  • Heal per Second
    • 20/30/40/50/70 → 25/35/45/55/75
  • Cooldown 
    • 12s/11s/10s/9s/8s → 14s/13s/12s/11s/10s

Time to touch the monkey. Even though he’s more of a niche pick, we’re toning down his healing amp just a tad so he’s not quite so invincible situationally. 

OZO

CARNIE LUCK (PERK)

  • Healing Amplification
    • 17%-32% → 17%-30% 

Dialing it back a notch.

RINGO

STATS

  • Base Weapon Power 
    • 78-148 → 74-140

It’s time to push moar turrets.

SAW

SPIN UP (PERK)

  • Movement Speed Reduction Per Stack
    • 0.10 → 0.09

SUPPRESSING FIRE (B)

  • Damage Per Second 
    • 125/160/195/230/300 → 140/175/210/245/315
  • Cooldown 
    • 15s/15s/15s/15s/15s → 15s/15s/15s/15s/13s

We did a little tuning to bring Shin’s empowered and unempowered ultimate’s more in line and updated the ability description to make it more clear.

SHIN

SACRED FLAMES (C)

  • Non empowered text updated to reflect multiple hits of sacred flames
  • Damage rescaled
    • 125 per hit → 200 per hit
  • Number of hits
    • 5 → 3

Viola is still sitting on top of the world, so we’re tuning her down again. This should help nudge her into a more reasonable place.

VIOLA

POWER BALLAD (C)

  • Cooldown 
    • 18s/15s/12s → 22s/18s/14s

DISSONANCE (C3)

  • Burst Damage  
    • 200/300/400 → 150/250/350
  • Damage Over Time 
    • 50/80/110 → 30/60/90

Thats all the hero changes coming in 4.13! Be on the lookout for the 4.13 Update Notes headed your way soon!

UPDATE 4.12: WINTERY WINS AND FROSTY FUN

  • Vainglory
  • |
  • Feb 15, 2020

TABLE OF CONTENTS

FROSTY FUN
SKINS
SUPER SEASONAL SALES
BUG FIXES
BALANCE & META


 

 

WINTER WINS & FROSTY FUN!


Storms and snow may swirl and blow, but the fun continues and Winter season is in full swing. Spring is fast approaching so it’s time to get out there have some frosty fun with friends and get those Winter wins in! Read on for all the details on whats coming your way in Vainglory Update 4.12!


 

SKINS

 


‘RETRIBUTION’ MIHO (EPIC)

Vengeance shall be hers. If you see her coming for you, you better duck! Retribution Miho has a score to settle and is taking no prisoners. Kick down the door to the the market and get suited up to fight with this epic skin when the update drops!

 


‘CORSAIR’ RINGO (LEGENDARY)

Yo ho ho and a bottle of Rum!  Corsair Ringo is here to pillage and plunder the enemy. With his twirling pistol and a fiery finish, he hoists the colors in Update 4.12 for all to see. Head into port and hit the market shoppe to get this swarthy legendary skin!

 


‘SOARING HEART’ ISHTAR (SPECIAL EDITION)

Mmmwah! Our demon queen turns love goddess with a deadly smooch. Soaring Heart Ishtar is bringing love and kisses for you and blades for her foes. Follow your heart and check out the deals on this Special Edition skin coming to you in Update 4.12!

 


 

SUPER SEASONAL SALES!


SNOWY SUPER SALES!

Winter season continues rolling along and spring is just around the corner! To take the chill out of your season, we have a whole new set of snowy super sales headed your way! Come warm yourself by the fireside in the market during Update 4.12 and check out all the things. Be on the look out for wonderful winter sales on heroes, skins, talents, keys & more to make your season epic. Remember to check the market often for new deals and great savings!

 


BUG FIXES

  • Fixed a bug where Shin’s Sacred Flames did more damage than intended.
  • Fixed an issue that caused Karas to be displaced/moved back to the spot he cast from when using his B ability.
  • Game Chat restored in EA and EU Servers.

We’re working hard on things for you! Stay tuned for more bug fixes coming to you next update!


BALANCE CHANGES

 

Want to know the latest changes to your favorite heroes or most hated enemies?Hop on your sled and slide on over to the Balance Notes now to check out all the changes coming in Vainglory Update 4.12!

UPDATE 4.12 Hero Balance Changes

  • Vainglory
  • |
  • Feb 14, 2020

 

 Vainglory Update 4.12 is headed your way with a new round of adjustments and refinements to some hero roster favorites as winter continues. Read on for the balance changes coming in Update 4.12 below!

 


HEROES


 

BAPTISTE

REAP (PERK)

  • Heal-Per-Soul-Fragment Crystal Power 
    • 25% → 30%

BAD MOJO (A)

  • Damage Crystal Power Ratio 
    • 115% → 120%
  • Area Damage Crystal Power Ratio 
    • 60% → 62%

Giving Baron a little nudge to help him have a bit more presence in game.

BARON

STATS

  • Range 
    • 5.7 → 5.8
  • Armor 
    • 25-75 → 26-78
  • Shield 
    • 20-55 → 21-57

PORCUPINE MORTAR (A)

  • Energy Cost 
    • 25/35/45/55/65 → 20/30/40/50/60

Catherine has been a little too strong for a little too long, these changes should take her down a notch.

CATHERINE

MERCILESS PURSUIT (A)

  • Cooldown 
    • 14/13/12/11/10 → 16/15/14/13/12
  • Stun Duration
    • 0.7s/0.7s/0.7s/0/7s/0.9s → 0.7s/0.7s/0.7s/0/7s/0.8s 

STORMGUARD (B)

  • Damage Reflection Amplification
    • 0%/5%/10%/15%/30% → 0%/5%/10%/15%/25%

Sure,  Flicker can disappear and all, but he’s been a little too invisible in the meta itself in recent patches. These tweaks should help him see more playtime alongside his fellow Captains.

FLICKER

FAIRY DUST (B)

  • Damage 
    • 60/120/180/240/360 → 80/140/200/260/380
  • Damage-Per-Second Crystal Power Ratio 
    • 40% → 50%

MOONCLOAK (C)

  • Cooldown 
    • 110/90/70 → 100/80/60

Grumpjaw has fast become a bit of a bully, this should slow him down just a little.

GRUMPJAW

LIVING ARMOR (PERK)

  • Damage Reduction Per Stack
    • 8% → 7%

HANGRY (B)

  • Bonus Attack Speed 
    • 30%/35%/40%/45%/50% → 25%/30%/35%/40%/45%

Karas has been struggling to keep up with his fellow Laner’s, so we’re giving him a little buff to help him really take off.

KARAS

GUST (A)

  • Cooldown 
    • 14/13/12/11/10 → 12/11/10/9/8

TWISTER (B)

  • Crystal Power Ratio 
    • 80% → 85%
  • Cooldown 
    • 15/14/13/12/11 → 13/12/11/10/9

Because ouch.

KESTREL

GLIMMER SHOT (A)

  • Basic Attack Damage
    • 110%/115%/120%/125%/135% → 105%/110%/115%/120%/130% 

KINETIC

TRACER SHOTS (PERK)

  • Tracer Damage Weapon Power 
    • 7% → 6%

CHARGED PULSE (C)

  • Damage 
    • 300/450/600 → 250/400/550

You may not always know whats hiding in that bush, but he’ll be chasing you a little faster and a little longer now.

KRUL

STATS

  • Health 
    • 748 – 2394 → 769 – 2536

SHADOWS EMPOWER ME (PERK)

  • Movement Speed Boost 
    • 2.2 →  2.5
  • Empowered State Duration 
    • 1.8 → 2.0

SPECTRAL SMITE (B)

  • Damage Per Stack 
    • 25/40/55/70/100 → 30/45/60/75/100
  • Heal Per Stack
    • 25/30/35/40/50 → 30/35/40/45/60

Our favorite monkey gets bored on the sidelines, these changes should help Ozo see more playtime.

OZO

CARNIE LUCK (PERK)

  • Healing Amplification
    • 15%-30% → 17%-32% (Levels 1-12)

THREE RING CIRCUS (A)

  • First, Second and Third Hit Damage
    • 15/25/35/45/55 → 25/35/45/55/65

RINGO

STATS

  • Base Weapon Power
    • 71-130 → 78-148

HELLFIRE BREW (C)

  • Damage 
    • 200/350/500 → 250/400/550

It’s time to tune the big guy and his nasty combo’s down just a little. These changes should make San Feng pack a little less of a punch.

SAN FENG

TIGER’S BRIDGE (A)

  • Stun Duration
    • 0.8s/0.9s/1.0s/1.1s/1.2s → 0.6s/0.7s/0.8s/0.9s/1.0s

DIVINE FIST (B)

  • Damage 
    • 200/375/550/725/900 → 200/350/500/650/800

Making Shin’s combo’s a little less one-shot and a little more escapable.

SHIN

MYSTIC SASH (B)

  • Slow and Root cast range 
    • 9 → 6
  • Root duration 
    • 1s/1s/1s/1s/1.5s  → 0.7s/0.7s/0.7s/0.7s/1s 

SACRED FLAMES (C)

  • Non-empowered damage rescaled (after bug fix where C was doing more damage than intended)
    • 625/750/875

 VARYA

STORMFORGED SPEAR (A)

  • Impact Damage Crystal Ratio 
    • 150% → 140%

ARC RECURSION (B)

  • Cooldown 
    • 23/22/21/20/18 → 24/23/22/21/20

Viola continues to reign supreme; punishing her enemies again, and again. We are tuning down her slow, making her ultimate a little less available and toning down the mortal wound damage to bring her more in line with the other Captains.

VIOLA

DISCORD (B)

  • Slow strength reduced
    • 30%/35%/40%/45%/50% → 25%/30%/35%/40%/45%

POWER BALLAD (ULTIMATE)

  • Cooldown 
    • 15s/12s/9s → 18s/15s/12s

DISSONANCE (C3)

  • Burst Damage Crystal Power Ratio 
    • 75% → 70%
  • Damage Over Time Crystal Power Ratio 
    • 17% → 15%

Thats all the hero changes coming in 4.12! Be on the lookout for the 4.12 Update Notes coming soon!

UPDATE 4.11: SHIN THE DIVINE FLAME

  • Vainglory
  • |
  • Jan 12, 2020

TABLE OF CONTENTS

SHIN
SKINS
WINTER IS HERE
KARAS REWORKED
BALANCE & META

 

SHIN: THE DIVINE FLAME

Blazing a trail of Sacred Flames through the war zone, new hero Shin joins the battle! A divine warrior sent to protect the weak,  Shin wields his mystical fire to destroy evil and bring your team to victory. Read all the details on this fierce fire warrior below and get ready to feel the heat in update 4.11!

 


HERO ABILITIES


 

 

FLAME CHARGE (PERK)

Every time Shin uses an ability, he gains Heat, filling up his Flame Charge meter. When the meter is full he gains bonus movement speed and empowered versions of all his abilities.

  • The Flame Charge meter is reset upon performing an empowered ability.

 BLAZE STRIKE (A)

Shin uses his fire tipped spear, striking the ground and dealing damage to all enemies in front of him. 

Flame Charged: Shin’s strike reaches further and deals more damage.

 


MYSTIC SASH (B)

Shin sends out his Sash which transforms into mystic fire, dealing damage and slowing enemies.

Flame Charged: Shin’s Sash deals more damage and roots enemies hit.

 


 

SACRED FLAMES (Ultimate)

Shin holds his ground and fires Sacred Flames, dealing damage in a wide cone to all enemies in front of him.

Flame Charged: Shin releases his inner flames and strikes the ground dealing damage to all surrounding enemies.


TALENTS


SWIFT STRIKE (Rare)

Blaze Strike (A) has reduced cooldown and deals increased damage.


FIERY TEMPER (Epic)

Mystic Sash (B) has increased range and amplified crystal power damage. 


FLAME FURY (Legendary)

Sacred Flames (C) deals significantly more damage and has reduced cooldown. 


SKINS

 


‘LUNAR’ WARHAWK (SPECIAL EDITION)

Everyone loves a party and this little guy is no exception. Lunar Warhawk  comes blasting onto the scene to start the new year right! Get your celebration on with this explosive Special Edition skin coming in update 4.11!

 


‘CRIMSON’ SHIN (RARE)

Coming in super hot with a burning desire to smoke the enemy is Crimson Shin. Be on the lookout for blazing deals on this fiery skin in update 4.11!

 


 

WINTER IS HERE!


A WINTER WONDERLAND OF DEALS!

A new season begins and what better way to celebrate than sharing the holiday joy with a new set of winter deals coming to you in update 4.11. There’s something for everyone with special sales on skins, talents, keys and more. Check the market often for the latest deals and be on the lookout for special seasonal opportunities for Winter themed & Chinese New Year Skins!

 

 

SEASON REWARDS INCOMING!

End of Season Rank Rewards for Autumn Season are headed your way in Update 4.11.  All players who reached Tier 6 (Credible Threat) or higher will receive an Autumn Season reward of 150 Opals! Save up for a super special skin you’ve been wanting or head to the shop today and spend ’em all, the choice is yours! To collect your reward once the update is live, open Vainglory and your Season Rewards Chest will be waiting for you!


KARAS REWORKED

In update 4.10 there were some concerns raised by the community with respect to new hero Karas. We heard you, and have updated his kit, descriptions and visual effects to address these issues and have put new safeguards in place make sure that we don’t run into similar concerns in the future. Read on for the new Karas kit details!

 

 

MISTRAL BLADE (PERK)

Karas’ mythical blade is infused with the power of wind, dealing crystal damage. Whenever Karas uses an ability he gains 0.4 bonus movement speed for 5s.

GUST (A)

Karas shoots a powerful Gust in the target direction, dealing crystal damage and slowing enemy heroes hit.

TWISTER (B)

Karas rapidly spins with his blade and dashes to the target location, dealing damage to all enemies in his path.

  • Use Twister to reposition yourself while Devil’s Dust (C) is active.

DEVIL’S DUST (C)

Karas encases himself in a shroud of wind and attacks enemies with Devil’s Dust. Every fourth attack, the dust deals damage to enemies in an area.

 


BALANCE CHANGES AND META

 

  • Get a jump on the competition ahead of the update and stay in the know!  Head right over to the Balance Notes now to check out all the changes coming in Update 4.11 to your favorite Heroes!

UPDATE 4.11 Hero Balance Changes

  • Vainglory
  • |
  • Jan 11, 2020

 

 Vainglory Update 4.11 brings some fresh tweaks to some standout heroes just in time for some winter fun. Read on for the balance changes coming for Update 4.11 below!

 


HEROES


 

ANKA

SHIMMER BLADE (A)

  • Energy Cost 
    • 30 / 35 / 40 / 45 / 50 → 40 / 45 / 50 / 55 / 60

DANCE OF BLADES (B)

  • Multi-hit Damage Reduction
    • 50% → 60%

BLACKFEATHER

HEARTTHROB (PERK)

  • Bonus Crystal Damage
    • 15% → 18%

ROSE OFFENSIVE (C)

  • Damage
    • 100 / 150 / 200 → 120 / 170 / 220
  • Crystal Power Ratio 
    • 50% → 60%

GWEN

SKEDADDLE (B)

  • Cooldown
    • 19/18/17/16/14 → 19/17/15/13/10

ACES HIGH (C)

  • Energy Cost
    • 100/100/100 → 100/85/70

ISHTAR

DEMONIC DECREE (PERK)

  • Basic Attack Crystal Power Ratio 
    • 30% → 28%

BLADE WHIRL (B)

  • Damage 
    • 45 / 90 / 135 / 180 / 270 → 40 / 80 / 120 / 160 / 240 

KINETIC

PLASMA DRIVER (A)

  • Energy Cost
    • 10 / 15 / 20 / 25 / 30 → 15 / 20 / 25 / 30 / 35

CHARGED PULSE (C)

  • Crystal Power Ratio
    • 150% → 120%

TONY

STATS

  • Base Weapon Power
    • 79 → 83
  • Weapon Power Per Level
    • 7.8 → 8.1

JAWBREAKER (A)

  • Bonus Movement Speed 
    • 1.5 to 2.5 → 2.0 to 3.0
  • Weapon Power Ratio 
    • 60% → 70%

TRASHTALK (B)

  • Cooldown 
    • 22/20/18/16/14 → 20/18/16/14/12

VIOLA

MELODIOUS TUNE (PERK)

  • Basic Attack Crystal Power Ratio
    • 50% → 40%

DISCORD (B)

  • Crystal Power Ratio
    • 120% → 115%

DISSONANCE (C3)

  • Burst Damage Crystal Power Ratio 
    • 80% → 75%
  • Damage Over Time Crystal Power Ratio 
    • 15% → 17%

 


VOX

SONIC ZOOM (A)

  • Cooldown 
    • 6/5.5/5/4.5/3 →  7/6.5/6/5.5/4
  • Basic Attack Damage 
    • 75% / 75% / 75% / 75% / 100% → 50% / 60% / 70% / 80% / 100%

WAIT FOR IT (C) 

  • Silence Duration 
    • 0.4/0.6/0.8 → 0.6/0.8/1.0

Thats all the changes coming in 4.11 ! Be on the lookout for the 4.11 Update Notes coming soon!

UPDATE 4.10: KARAS THE WIND WARRIOR

  • Vainglory
  • |
  • Dec 14, 2019

TABLE OF CONTENTS

KARAS
SKINS
HAPPY HOLIDAY DEALS FOR ALL


KARAS: THE WIND WARRIOR

From a magical aerie high above The Rise, Karas swoops down to join the battle below. Trained in the art of wind magic, Karas unleashes the power of the very air itself with his magical fan, punishing enemies with his Fatal Wind and finishing them off with a barrage of Wind Blades. Read on for all the details on this fan wielding wind warrior, and make blowing the enemy away a breeze when the update drops!

 


HERO ABILITIES


 

 

FATAL WIND (PERK)

Every 3 basic attacks Karas’ wind transforms into a devastating typhoon dealing damage to his enemies.


 WIND BLADE (A)

Karas heaves his mighty fan, slicing the air and shooting powerful Wind Blades dealing damage to the first enemy hit.

If an enemy hero is hit, his next attack deals additional damage with Fatal Wind.


 

BLUR (B)

 Karas uses his wind magic, becoming a Blur, and teleporting to the chosen position. Blur also allows Karas to pass through impassable terrain. 


 

BLADE BARRAGE (Ultimate)

Karas activates the wind force unleashing a flurry of Wind Blades dealing damage per blade and triggering Fatal Wind.

 


TALENTS


HEALING WIND (Rare)

Fatal Wind now heals Karas when an enemy hero is hit and he passively gains attack speed.

 


HOWLING CYCLONE (Epic)

Wind Blade Whirl (A) now fires two gusts and deals increased damage. 

 


TYPHOON (Legendary)

Blade Barrage (C) now deals bonus AOE damage on every hit. 

 


 

SKINS

 


‘SANTA’ TONY (SPECIAL EDITION)

You better watch out, you better not cry! Here comes Santa and he’s got a special present juuuust for you! Santa Tony is fighting fit and ready to step into the ring and hand out all the Holiday gifts. Stop by the market to do a little Christmas shopping of your own and score this Special Edition skin before it’s gone!

 


‘VALKYRIE’ KINETIC (EPIC)

Summoning the ancient powers from deep within the ice, Valkyrie Kinetic dons her magical battle mask and heads straight for the fight. Don’t miss a golden opportunity to get yours when the update drops!

 


‘TAIZEN’ KARAS (RARE)

Everyone has a dark side, and new hero Karas is no exception. A moody brooding bad boy, Taizen Karas watches from above the city walls of Taizen Gate, waiting for his chance to prove himself. Spread your wings and fly on into the shop  to get yours when update 4.10 drops!

 


 

 HAPPY HOLIDAY DEALS FOR ALL!


TIS THE SEASON FOR SAVINGS!

We’re headed towards winter and the holidays are upon us! Stop by the shop in update 4.10 for all the happy holiday sales on skins, talents, keys and more to make your season special. Like fresh deals & awesome savings? Be sure to check the market often for new ways get the content you crave!

 

Thats it for now! We’ll see you on The Rise!